Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. So, here is a list of priorities for your research: This is where my military tactics come in. Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. Fellow comrade, you have been called to action to take command of the mighty Red Army. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP - YouTube If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. I'm not trying to do the same strategy, but using some parts to improve my game. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Hearts Of Iron IV: By Blood Alone Review: Planes and More! If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. But most of time they just seem to be losing manpower and equipment without really getting the xp. Revive the Stakhanovite17. This item will only be visible in searches to you, your friends, and admins. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. Soviet Union Guide - Defense in Depth : r/hoi4 - reddit "Beautiful Rose Embroidery for Beginners: A Comprehensive Guide". 120 divisions of 20 width infantry with artillery, AA and engineers. You can't do it instantly but you can be pretty quick. Let me know, do you think this setup is viable in multiplayer? The peaceful route has been removed, so you must fight a revolutionary war to win. Soviet Union, as one of the seven major powers, has a unique national focus tree. You need to sign in or create an account to do that. But that doesn't mean medium tank Soviets isn't viable. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . 150 mills and 180 civs. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. Hearts of Iron 4 Soviet Union MP Guide - 2021 - YouTube 1 mo. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? And secondly, what division templates are you using? Here is some music for the destruction of the Axis. How do you properly use the 4cav-1lt to train traits? All tanks are their base models, with the exception of TDs, which are all gun-upgraded. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. gotta contest air, but admittedly soviets this time around is pretty miserable. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. Fix your eco, the rest will be much better. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. The Soviet national focus tree can . How to play Soviets since no step back? : r/hoi4 - reddit Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). All your divisions need to have at least support AA. Support Companies: Same as an infantry TD. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. Still, I like the perpendicular fallback lines. 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Press question mark to learn the rest of the keyboard shortcuts. 13/7 is usually solid - it forces your enemy to care about piercing but has decent HP:IC ratios. The rest pretty much comes down to your abilities and micro/using hotkeys. Finally, there's HSPAA, which is arguably one of the best units in the game. Guide :: SOVIET ONION (TROTSKY GO BRRRRRRRRRRRR) - Steam Community Hearts of Iron 4's next DLC will let you split Soviet - PCGamesN Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Hoi4 Soviet Union Guide 2020! - YouTube Finally, tanks. In each part/post I'll go over a handful of templates which fit into the post's category, and explain when to use each, as well as how to modify them with variants and support companies to best fit your needs. Please note, Ill be updating this onto current and new guides as well. Welcome to the fourth installment of my division template guide! The unorthodox fallback lines idea seems pretty cool and might be a way to funnel the ai into create pockets by letting them break through at points you want them too, like rocks in a river. But there is one challenge every Soviet Player must go through - a Purge. Steam Community :: Guide :: How to Form the Soviet Union in Kaiserreich Hi, thanks for the comment. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! You need to send in the tanks whenever you see red bubbles. It is only visible to you. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. Cookie Notice Please see the. Read on, and see how you can faithfully serve General Secretary Stalin. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Reddit and its partners use cookies and similar technologies to provide you with a better experience. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Regardless, that doesn't change the strategy. The Anti- Soviet Trotskyist Center13. But, not the picture of course. The complaint is mostly that AI Soviet cannot hold AI Germany. You need to sign in or create an account to do that. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. If you don't care about armor, support artillery is worth it if you do SF. Ive given you the order in which you should pick them for the first couple ones. Drop the SPGs, they're not good against other tanks. You can find part 1 here, part 2 here and part 3 here. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. Oh yes, how could I forget? As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. Do I need to pump out 24 widths to win? Valve Corporation. That way I can lend-lease their guns to Spain and later China to increase army XP. JetBooking for Elementor | Comprehensive Guide. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Build civs until 1939 then build mils. I build almost every time to lvl 10 and always a lose! However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. And I personally try to keep speed above 5.5. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. I can't even contain Germany anymore, not even with forts. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. So first. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). You can find part 1 here, part 2 here and part 3 here. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Create an account to follow your favorite communities and start taking part in conversations. Please see the. First just build civs in Moscow and Kiev, and try to go War Economy. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. I really want to play this game well yet I cannot find a way. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). With Mobile Warfare you should keep him. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. The individual tanks have 200 armor and 100+ piercing, and I tried also maxing out the hard/soft attack, I have aa tanks and yet to research max arty for the SPAA.. And unlike 14/4 marines, once these land they can actually fight. How to Unlock Papal States in Hearts Of Iron IV. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Secure the Administration11. Talk to your allies to sell licenses like the medium tank II. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Hi you seem a pro in Soviet Union. Centralization and Discipline15. America didn't intervene. But generally you'll want to do guns over anything else. For more information, please see our Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. The Collectivization Process12. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. Developer diaries - Hearts of Iron 4 Wiki - Paradox Wikis In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. A Guide to The Great Purge - Paradox Interactive Forums Hoi4 How to WIN As The Soviet Union, Race For Germany Achievement Guide Noto (M+M) 664 subscribers 7.5K views 1 month ago #hoi4 #heartsofiron4 #heartsofironiv Hey guys today I show you. In this case, you want every division you send to be fighting. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. It's often recommended to make some of both. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? Ah, the Soviet Onion. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Arise children of the Fatherland! And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. 4. (same as infantry but no reckon but maintenance). This is so youre not totally unprepared when the Axis invaded you in 1941. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Contents 1 Geography 2 Events Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. HOI4 Dev Diary - Soviet Union Historical and Common Branches Armor is useful if you believe your division will not be pierceable with upgrades. It is only visible to you. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Free trade and tank designer will help. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. Therefore, lets proceed into the guide. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Engineers are always good, especially if you have them upgraded for river crossings. Hoi4: Soviet Union - Not One Step Back Achievement - YouTube As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? War Economy16. Soviets would get significantly more imports so their economy could switch to military production sooner. Specify when and how many. 3 Award Favorite Share Introduction / Philosophy Hello everyone! 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Soviet national focus tree. Start a game as the Soviet Union. Contributor at KeenGamer, often writing guides and news. Variants: The ratio here can be toyed with quite a bit. New comments cannot be posted and votes cannot be cast. All trademarks are property of their respective owners in the US and other countries. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Valve Corporation. Atomizing Iran: Eisenhower and the Bomb | Wilson Center In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. I heard it is more important this update. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. I AM YOUR GOD!!!!!!!! You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). All rights reserved. Sorry again for the late reply. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. And welcome to a new Hearts of Iron 4 Dev Diary! This eventually got poured into doctrines, templates, and variants. Support Companies: Same as heavies when you don't care about armor. Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. Do you erase half of the army when spain c.w. Not out of the ordinary. Press J to jump to the feed. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). However there are some countries, like France and South Africa, where it's unavoidable (at least early game). The numbers are all with full 1945 tech but no doctrines. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. The reason is obviously the massive production boost in the form of stability and the 10% Construction. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Additionally, you should never build level ten land forts, as the AI will not attack them. 10 Powerful Hearts of Iron 4 Infantry Templates. Support Companies: ALWAYS engineers on your marines. Is there any nations you would like me to do? Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. The-Greatest-British-Union-Of United-States-Under-The-Empire : r/hoi4 So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. The individual tanks have 200 armor and 100+ piercing, and I . maybe CAS/air superiority issues? Support artilleries don't hurt, if you went SF. If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. I hate to say this but it's a terrible template. Khrushchev dabbled with Trotskyism in the past. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. This guide can be helpful for beginners and experts alike! How do you get so much army exp so early on? Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. I ended up putting my entire army on aggressive and sitting back to get some fresh air. For volunteers, it's different because you're capped on the number you can send. @Garface KNEEL BEFORE ME! Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. With this, you may be wondering what the guide is actually about? Your email address will not be published.
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59077825a144183c598493747d Calpak Mini Clear Cosmetic Case Dupe, Articles H